Eyeon Fusion 6.14 & RenderSlave 6.14
Released : 2010
Version : 220.127.116.110
Developer : eyeon Software Inc.
Platform : PC Windows x32 x64
System requirements :
Minimum System Requirements
Windows 2000 / XP
Intel Pentium III Processor or greater
Nvidia/ATI Video Card – capable of displaying 1280×1024
512 MB of RAM
80 MB Hard Drive space
Recommended System Requirements
Windows XP with /3GB switch
Dual Processor or Dual Core
Nvidia/ATI Video Card – capable of displaying 1600×1200, shader support: PS2.0/DirectX9.0 or higher, 64MB or more memory
2 GB RAM
Interface language : only English
Tabletka : Present
Size: 216.7 MB
Eyeon Fusion is a software environment for creating film and video programs with ample opportunities in the field of special effects and combining high-resolution images. Over the years, professional visual effects artists and editors have developed tools to meet their broadcast-quality feature film and commercial production needs. These specialized tools have been combined into a versatile Digital Fusion software package. The package is designed to work in areas where moving images are used (multimedia, broadcast video, film production.
Eyeon Fusion is the company’s flagship product, which has already celebrated more than 10 releases, each time with an increase in performance and memory efficiency. Since Fusion 5, processing is done with 8 bit/16 bit integers, as well as 16-bit and 32-bit floating point. Time-based caching provides real-time response as the project is built. Even more impressive results are provided by network performance based on cluster technologies.
The developer’s strategy to adapt to the work pipeline of its users in film production has yielded its result, and as a result, an extensive and powerful toolkit has appeared that allows you to choose the style of work: full-length LUT tables are designed for per comp, per view, individual cineon loader modes. You can choose to work in a logarithmic color space or convert to a linear color space with Float 32 or Float 16. You can even create individual “branches” in any of the color spaces and move back and forth through the composite.
Wide support for video and HD standards, as well as resolution independence make Fusion a great refining tool. Advanced tools for working with 3D text, drawing tools provide a solution to all the necessary tasks of video production for television broadcasting. Moreover, for example, the image viewer has built-in histograms, and the color correction system – from matching colors to reference plates to multi-point tracking and stabilization.
Eyeon Fusion 5.3 is an important release of the compositing software that adds many new features and updates, including: multi-threaded particles, updated tools Ranges Mask, Sticky Note, added new tools Underlay, Variblur (for pixel-by-pixel selective blur), updated filter modes for Transform , Merge and Letterbox, improved interface and stability.
And also updates include support for the OFX plugin, a new Vector Motion Blur tool, improved import of 3D scenes in FBX, 3DS, OBJ and COLLADA DAE formats; 3D LUT support, GPU accelerated, improved work with metadata in DPX, Cineon and OpenEXR formats, support for Python scripting.
The latest version of Fusion 6 introduces many different innovations and improvements, including full support for stereoscopic 3D, Region Of Interest/Domain of Definition (RoI/DoD), interface improvements, new materials, use of video card rendering capabilities.
About six releases
Changes in relation to version 5.3
Online documentation for six
Supported File Formats
On 12/24/2010 the distribution was updated to version 6.1.4 build 760 .
Changes in version 6.1 Build 697
Changes in version 6.1 Build 667
Changes in version 6.1.4 Build 760
– Region of Interest and Domain of Definition renderer with the interactive responsiveness of a full frame based renderer
– Concatenated transformations preserve image sharpness
– Offscreen pixels are preserved through infinite canvas provided by Domain of Definition
– Complete toolset for compositing in 2D and 3D simultaneously
– Reads and writes more than 100 production file formats
– Resolution Independent
– Comprehensive HDRI and floating point color support
– Automation through either Python or eyeonScript (Lua) programming languages
- ASCII based project format for easy integration with asset management
– RAM and disk based caching systems
– Strongly multithreaded native 64 bit application takes full advantage of modern hardware
– GPU accelerated 3D rendering and display
– Real time color calibration through all common 2D and 3D look up table formats.
– Network rendering not just of final projects but for previews and disk caches.
– Background and clustered network rendering directly to RAM and disk based caches
– Bins server provides facility wide access to frequently used tools, macros and settings
– Runs under both Windows and Linux
– Macro system for repackaging many tools into one simplified but powerful tool
– Easy to use and well-documented SDK